<TECH>

View my tech resumé →

I'm passionate about using graphics engineering and research to empower artists and storytellers. I was introduced to computer science at my tech-focused high school, where I learned how to code and discovered my love for the intersection of art and technology. Now, at Brown, I'm pursuing an Sc.B. in Computer Science, focused on Visual Computing and Machine Learning. I spent some time as a Research Assistant at Brown Visual Computing, where I worked on a system that appropriately orients objects within 3D scenes. Currently, I'm working on rendering architecture and optimization as Research Associate at Activision.

Skills: C++ (with OpenGL), Python (with NumPy), C, Java, Git, Linux, HTML/CSS/JS.